SetStateMachineTransitions(AnimatorStateMachine, AnimatorTransition[])
Sets the list of all outgoing state machine transitions from given state machine.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public void SetStateMachineTransitions(AnimatorStateMachine sourceStateMachine, AnimatorTransition[] transitions)