기술 자료

Unity Engine

Unity Engine

SetStateMachineTransitions(AnimatorStateMachine, AnimatorTransition[])

Sets the list of all outgoing state machine transitions from given state machine.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void SetStateMachineTransitions(AnimatorStateMachine sourceStateMachine, AnimatorTransition[] transitions)

Parameters

sourceStateMachine


The outgoing transitions.