areEdgesValid
Whether SegmentGeometry.point1 and SegmentGeometry.point2 are far enough apart to form a valid edge.
읽는 시간 1분최근 업데이트: 23일 전
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool areEdgesValid { get; }