bounciness
The bounciness (coefficient of restitution) usually in the range [0, 1]. Values higher than 1 will result in energy being added which can lead to an unstable simulation. This is assigned to the current PhysicsShape.surfaceMaterial.
읽는 시간 1분최근 업데이트: 24일 전
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float bounciness { get; set; }