WritePose()
Write the full 3D position and rotation of the body to the currently set PhysicsBody.transformObject. If no PhysicsBody.transformObject is assigned, this method will do nothing and false will be returned.
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Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool WritePose()
Returns
Type | Description |
|---|---|
| bool | Whether the PhysicsBody.transformObject was written to. |