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Unity Engine

Unity Engine

SetHitEvents(bool)

Enable/disable hit events on all shapes attached to the body. See PhysicsShape.hitEvents.
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Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public void SetHitEvents(bool hitEvents)

Parameters

hitEvents

Whether hit events are allowed on all shapes attached to this body or not.