tracked
Set to true if the node is presently being tracked by the underlying XR system, and false if the node is not presently being tracked by the underlying XR system.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public bool tracked { get; set; }