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Unity Engine

Unity Engine

captureDeltaTimeRational

Slows your application’s playback time to allow Unity to save screenshots in between frames.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static RationalTime captureDeltaTimeRational { get; set; }

Remarks

Same as captureDeltaTime but using a RationalTime representation. The returned timeAsRational shares the same discretization increment value (TicksPerSecond). Setting it to a value of 0 or invalid restores the normal Unity time management.