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Unity Engine

Unity Engine

EntityIdIsValid(EntityId)

Checks whether an EntityId corresponds to a valid Object in memory. The Object could have been deleted or not loaded into memory yet.
읽는 시간 1분최근 업데이트: 16일 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool EntityIdIsValid(EntityId entityId)

Parameters

entityId

EntityId of an Object.

Returns

Type

Description

booltrue if the EntityId corresponds to a valid Object in memory.