기술 자료

Unity Engine

Unity Engine

SetLateLatchProjectionMatrices(Matrix4x4[])

Set the current stereo projection matrices for late latching. Stereo matrices is passed in as an array of two matrices.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void SetLateLatchProjectionMatrices(Matrix4x4[] projectionMat)

Parameters

projectionMat

Stereo projection matrices.

Remarks

This function is intended for the Universal Render Pipeline (URP) for late latching.