DrawRenderer(Renderer, Material, int, int)
Add a "draw renderer" command.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public void DrawRenderer(Renderer renderer, Material material, int submeshIndex, int shaderPass)
Parameters
Remarks
Note that the rendered mesh will not have any lighting related shader data (light colors, directions, shadows, light and reflection probes etc.) set up. If the shader used by the material uses any lighting related variables, the results are undefined.
Additional Resources: CommandBuffer.DrawMesh.