GetUserData<U>(U)
Returns the opaque user data. This is the same value as the last last argument of ProcessFrame.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
GetUserData<T>(T)
public static Object GetUserData<U>(this U output) where U : struct, IPlayableOutput
Parameters
The PlayableOutput used by this operation.
Returns
Type | Description |
|---|---|
| Object | The user data. |