기술 자료

Unity Engine


Unity Engine


GetTraversalMode<U>(U)

Returns the propagation mode for the multi-output playable.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

GetTraversalMode<T>(T)

public static PlayableTraversalMode GetTraversalMode<U>(this U playable) where U : struct, IPlayable

Parameters

playable

T

Returns

Type

Description

PlayableTraversalModeTraversal mode (Mix or Passthrough).