Flush()
Flush the device context.
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Definition
- Type: Method
- Namespace: UnityEngine.LightTransport
- Assembly: UnityEngine.CoreModule
public bool Flush()
Returns
Type | Description |
|---|---|
| bool | True if the flush was successful. |
Remarks
Start execution of the enqueued operations on the device. On some platforms the underlying implementation or driver flushes automatically, on others it is up to the user to call ReferenceContext.Flush. The ReferenceContext.Flush method returns immediately.