기술 자료

Unity Engine

Unity Engine

BoneName

Array of the names of all human bone types defined by Mecanim.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public static string[] BoneName { get; }

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void Start() { string[] boneName = HumanTrait.BoneName; for (int i = 0; i < HumanTrait.BoneCount; ++i) { Debug.Log(boneName[i]); } }}