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Unity Engine

Unity Engine

SupportsRandomWriteOnRenderTextureFormat(RenderTextureFormat)

This has the same functionality as SystemInfo.SupportsRandomWriteOnRenderTextureFormat. At the moment, the Device Simulator doesn't support simulation of this method.
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Definition

public static bool SupportsRandomWriteOnRenderTextureFormat(RenderTextureFormat format)

Parameters

Returns

Type

Description

bool