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Unity Engine


Unity Engine


SupportsTypedUAVShaderLoadStoreOnGraphicsFormat(GraphicsFormat, bool)

This has the same functionality as SystemInfo.SupportsTypedUAVShaderLoadStoreOnGraphicsFormat and also mimics platform-specific behavior in the Unity Editor.
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Definition

public static bool SupportsTypedUAVShaderLoadStoreOnGraphicsFormat(GraphicsFormat graphicsFormat, bool isLoad)

Parameters

graphicsFormat


isLoad

Returns

Type

Description

bool