radius
The radius of the character's capsule.
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Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public float radius { get; set; }
Examples
using UnityEngine;public class Example : MonoBehaviour{ // Set the controller radius to 0.3f CharacterController controller; void Start() { controller = GetComponent<CharacterController>(); controller.radius = 0.3f; }}