forceIntoRenderTexture
Should camera rendering be forced into a RenderTexture.
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Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool forceIntoRenderTexture { get; set; }
Remarks
If set to true camera rendering will always happen into a RenderTexture instead of direct into the backbuffer. This can be useful if you have no image effects but want to use command buffers to act on the current rendering target.