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Unity Engine

Unity Engine

CreateFromMemoryImmediate(byte[])

Synchronously create an AssetBundle from a memory region.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AssetBundleModule
경고
Removed. Method CreateFromMemoryImmediate has been renamed to LoadFromMemory
public static AssetBundle CreateFromMemoryImmediate(byte[] binary)

Parameters

binary

Returns

Type

Description

AssetBundle

Remarks

Method CreateFromMemoryImmediate is obsolete and has been renamed to AssetBundle.LoadFromMemory.