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Unity Engine

Unity Engine

CaptureNextFrameToFile(string)

Begin capture to the specified file at the beginning of the next frame, and end it at the end of the next frame.
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Definition

public static void CaptureNextFrameToFile(string path)

Parameters

path

Remarks

This is the same as calling FrameCapture.BeginCaptureToFile and FrameCapture.EndCapture, but with implicit boundaries at the start and end of the frame.