spriteGeometrySubdivision
SpriteGeometrySubdivision specifies subdivision parameter used while triangulation. Please ensure SpriteTessellationMethod is set to 1 (Delaunay triangulation with Refinement).
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public float spriteGeometrySubdivision { get; set; }