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Unity Engine

Unity Engine

GetShaderSettingsForPlatform(BuildTargetGroup, ShaderHardwareTier)

Will return PlatformShaderSettings for given platform and shader hardware tier.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

경고
Removed. Use GetTierSettings() instead
public static PlatformShaderSettings GetShaderSettingsForPlatform(BuildTargetGroup target, ShaderHardwareTier tier)

Parameters


tier

ShaderHardwareTier

Returns

Type

Description

PlatformShaderSettings

Remarks

This method is deprecated. Please use EditorGraphicsSettings.GetTierSettings.