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Unity Engine

Unity Engine

RenderingLayersLimitSettings

Define a number of supported Rendering Layers on the Render Pipeline.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public abstract class RenderingLayersLimitSettings : IRenderPipelineGraphicsSettings

Remarks

Render Pipeline supports 32 Rendering Layers by default.

Properties

Property

Description

maxRenderingLayersForPipelineDefine a maximum number of the supported Rendering Layers.
maxSupportedRenderingLayersExtract a maximum number of supported Rendering Layers.