기술 자료

Unity Engine

Unity Engine

IncludeEntities

An array of DOTS Entity IDs that the picking algorithm exclusively considers when it selects the nearest object. If this is null, Unity considers all DOTS Entities in open scenes for selection.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
경고
Removed. PickingIncludeExcludeList is deprecated. Use PickingIncludeExcludeEntityIdList instead.
public NativeArray<int> IncludeEntities { get; }