기술 자료

Unity Engine

Unity Engine

SpriteMetaData

Editor data used in producing a Sprite.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Struct
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public struct SpriteMetaData

Remarks

Additional Resources: TextureImporter.spritesheet.

Fields

Value

Description

alignmentEdge-relative alignment of the sprite graphic.
borderEdge border size for a sprite (in pixels).
nameName of the Sprite.
pivotThe pivot point of the Sprite, relative to its bounding rectangle.
rectBounding rectangle of the sprite's graphic within the atlas image.