XYZ
Three-component normal map encoding.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
XYZ = 0
Remarks
This is the default normal map encoding on mobile platforms.
Compared to NormalMapEncoding.DXT5nm, the normal maps are of lower quality, but are less computationally expensive to decode in shaders.
Additional Resources: PlayerSettings.GetNormalMapEncoding, PlayerSettings.SetNormalMapEncoding