UInt32
Use 32 bit index buffer.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
[InspectorName("32 bits")]UInt32 = 2
Remarks
Additional Resources: ModelImporter.indexFormat, Mesh.indexFormat.
[InspectorName("32 bits")]UInt32 = 2