CreateFromThisModel
A mask containing all the transform in the file will be created internally.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
CreateFromThisModel = 0
Remarks
For Humanoid rig, unity will convert all the transforms animation into muscle animation, these transforms cannot be edited in the mask. Additional Resources: ModelImporterClipAnimation.maskType.