기술 자료

Unity Engine

Unity Engine

name

Optional name for the build.
읽는 시간 1분최근 업데이트: 20일 전

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public string name { readonly get; set; }

Remarks

This name is stored in the BuildReport and BuildManifest for identification purposes. It is reported as BuildSummary.buildName in the build's BuildReport, and as BuildReportSummary.BuildName in the lightweight build summary. If not specified, the leaf folder name of BuildContentDirectoryParameters.outputPath is used as the default.