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Unity Engine

OnPostprocessAnimation(GameObject, AnimationClip)

This function is called when an AnimationClip has finished importing.
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Definition

OnPostprocessAnimation()

public void OnPostprocessAnimation(GameObject root, AnimationClip clip)

Parameters

The root GameObject of the imported Asset.

The current animation clip.

Remarks

This function is called for every AnimationClip in an imported asset file. This lets you modify the imported AnimationClip before it is written to disk.