기술 자료

Unity Engine

Unity Engine

DidNotDelete

Tells the internal implementation that the callback did not delete the asset. The asset will be delete by the internal implementation.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
DidNotDelete = 0