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Unity Engine

Unity Engine

drawOrder

Controls the relative order this world is drawn in across all worlds. Worlds with a lower draw order are drawn first, so worlds with a higher draw order are drawn on top. See PhysicsWorld.drawOrder.
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Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public int drawOrder { readonly get; set; }