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Unity Engine

Unity Engine

collideConnected

Whether the shapes on the pair of bodies can come into contact.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool collideConnected { get; set; }