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Unity Engine

Unity Engine

DestroyBatch(ReadOnlySpan<PhysicsHandle>)

Destroy the specified span of PhysicsHandle. NOTE: If any of the handles come from another physics object, it will not destroy that object and a warning will be issued.
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Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static void DestroyBatch(ReadOnlySpan<PhysicsHandle> physicsHandles)

Parameters

The physics handles to destroy.