ClearForces()
Clear any user forces that have been applied to this body. Forces on a body are automatically cleared when a simulation step completes, however under some circumstances it may be desirable to clear the forces explicitly.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void ClearForces()