ApplyTorque(float, bool)
Apply a torque. This affects the angular velocity without affecting the linear velocity.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void ApplyTorque(float torque, bool wake = true)