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Unity Engine

Unity Engine

NotLoaded

Indicates that the scene has not started loading. This is the default value for ContentSceneFile.Status before any load operation is initiated. Use this value to detect uninitialized or invalid ContentSceneFile instances, such as those not returned by ContentLoadInterface.LoadSceneAsync or after unloading.
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Definition

  • Type: Field
  • Namespace: Unity.Loading
  • Assembly: UnityEngine.ContentLoadModule
NotLoaded = 0