기술 자료

Unity Engine

Unity Engine

carvingMoveThreshold

Threshold distance for updating a moving carved hole (when carving is enabled).
읽는 시간 1분최근 업데이트: 25일 전

Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public float carvingMoveThreshold { get; set; }

Remarks

If the NavMeshObstacle has moved a distance shorter than the threshold since last carving then the navmesh will not be updated.
Additional Resources: NavMeshObstacle.carving