hasPath
Does the agent currently have a path? (Read Only)
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public bool hasPath { get; }
Remarks
This property will be true if the agent has a path calculated to the desired destination and false otherwise.