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Unity Engine

Unity Engine

Add(VisualElement)

Adds an element to the contentContainer of this element.
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Definition

public void Add(VisualElement child)

Parameters

The child element to add to the content container.

Remarks

Adds the child element to the hierarchy if this element is the content container; otherwise, adds the child element to the content container of this element.
Exits without performing any action if the child element is
null
.
Throws an InvalidOperationException if the contentContainer is
null
.
The following example shows how to add a Button to a visual element.

Examples

using UnityEngine;using UnityEngine.UIElements;[UxmlElement]public partial class MyElement : VisualElement{ public MyElement() { var button = new Button { name = "my-button", text = "Click me!" }; button.clicked += ButtonClicked; // Add the button to the visual element Add(button); } void ButtonClicked() { Debug.Log("Button clicked!"); }}