PostProcessingPass.PrepareMaterialPropertyBlockDelegate
The optional callback to prepare the material property block for the effect.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Delegate
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public delegate void PostProcessingPass.PrepareMaterialPropertyBlockDelegate(MaterialPropertyBlock mpb, FilterFunction func)