isDirty
When set to true, the binding instance updates during the next update cycle. When set to false, the binding instance updates only if a change is detected.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public bool isDirty { get; }