기술 자료

Unity Engine

Unity Engine

operator ==(ShaderTagId, ShaderTagId)

Checks if two ShaderTagId s refer to the same string.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static bool operator ==(ShaderTagId tag1, ShaderTagId tag2)

Parameters

The first
ShaderTagId
to compare.

The second
ShaderTagId
to compare.

Returns

Type

Description

bool

Remarks

This is equivalent to calling ShaderTagId.Equals.