DrawWireOverlay(Camera)
Schedules the drawing of a wireframe overlay for a given Scene view Camera.
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Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public void DrawWireOverlay(Camera camera)
Parameters
The Scene view Camera to draw the overlay for.
Remarks
Note that works only in the Unity Editor, when the Camera.cameraType is set to CameraType.SceneView, and the SceneView.CameraMode.drawMode is set to DrawCameraMode.TexturedWire. If these conditions are not met, calling has no effect.
DrawWireOverlayDrawWireOverlayTo draw gizmos on top of the wireframe overlay in your Scene view, call and then call ScriptableRenderContext.DrawGizmos.
DrawWireOverlay