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Unity Engine

Unity Engine

PhysicsFixedJoint(PhysicsJoint)

Create a PhysicsFixedJoint from the specified base joint. The provided joint must be a joint type of PhysicsJoint.JointType.FixedJoint.
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Definition

public PhysicsFixedJoint(PhysicsJoint physicsJoint)

Parameters

physicsJoint

The base joint to cast.