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Unity Engine

Unity Engine

PhysicsCallbacks.IBodyUpdateCallback

An interface that when implemented by a Object, can be called as a target by PhysicsWorld.SendBodyUpdateCallbacks.
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Definition

public interface PhysicsCallbacks.IBodyUpdateCallback

Methods

Method

Description

OnBodyUpdate2DCalled when a PhysicsEvents.BodyUpdateEvent for the object occurs. This will always be called on the main-thread after the simulation has finished.