Create(Vector2, Vector2, float)
Create a Capsule.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public static CapsuleGeometry Create(Vector2 center1, Vector2 center2, float radius)
Parameters
Returns
Type | Description |
|---|---|
| CapsuleGeometry | The created geometry. |