Wait(EventID)
Wait for an asynchronous event.
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Definition
- Type: Method
- Namespace: UnityEngine.LightTransport
- Assembly: UnityEditor
public bool Wait(EventID id)
Parameters
ID of the event.
Returns
Type | Description |
|---|---|
| bool | Returns true of the event completed successfully. |
Remarks
The ReferenceContext implementation of the IDeviceContext.Wait method will return immediately because the context doesn't use a queue.