기술 자료

Unity Engine

Unity Engine

Wait(EventID)

Wait for an asynchronous event.
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Definition

bool Wait(EventID id)

Parameters

ID of the event.

Returns

Type

Description

boolReturns true if the event completed successfully.

Remarks

This is a blocking method which stalls the current CPU thread until the operation represented by the EventID is complete. Adding a stall can have a significant performance impact during regular execution. To avoid stalls, call this function at the end of your sequence of operations.