D16_UNorm
A one-component, 16-bit unsigned normalized format that has a single 16-bit depth component.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine.Experimental.Rendering
- Assembly: UnityEngine.CoreModule
D16_UNorm = 90
D16_UNorm = 90